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How to Use ObjectARX 2010 (x64) Keygen Keygen to Customize AutoCAD
ObjectARX is an API for customizing and extending AutoCAD, the popular CAD software from Autodesk. ObjectARX 2010 (x64) Keygen Keygen is a tool that can generate activation codes for ObjectARX 2010 (x64) SDK, which is compatible with AutoCAD 2010 (64-bit) version.
In this article, we will show you how to use ObjectARX 2010 (x64) Keygen Keygen to customize AutoCAD and create your own applications and plugins. We will assume that you have some basic knowledge of C++ programming and AutoCAD usage.
Step 1: Download and Install ObjectARX 2010 (x64) SDK
The first step is to download and install ObjectARX 2010 (x64) SDK from the Autodesk Developer Network website. You will need to register and accept the license agreement before downloading. The SDK consists of C++ headers and libraries that can be used to build Windows DLLs that can be loaded into AutoCAD.
You will also need to install Microsoft Visual Studio 2008 or later, which is the compiler required by ObjectARX 2010 (x64) SDK. You can use either the Professional or Express edition of Visual Studio.
Step 2: Generate Activation Code with ObjectARX 2010 (x64) Keygen Keygen
The next step is to generate an activation code with ObjectARX 2010 (x64) Keygen Keygen. This is a tool that can create a valid serial number and product key for ObjectARX 2010 (x64) SDK. You can download it from various sources on the internet, but be careful of malware and viruses.
Once you have downloaded ObjectARX 2010 (x64) Keygen Keygen, run it and enter your name and email address. Then click on Generate button and copy the serial number and product key that appear on the screen. You will need these codes to activate ObjectARX 2010 (x64) SDK later.
Step 3: Activate ObjectARX 2010 (x64) SDK
The final step is to activate ObjectARX 2010 (x64) SDK with the codes generated by ObjectARX 2010 (x64) Keygen Keygen. To do this, open Visual Studio and create a new project using the ObjectARX Wizard template. You can find it under Visual C++ -> Autodesk -> ObjectARX Application.
Follow the wizard steps and enter the project name, location, description, etc. When you reach the Activation page, enter the serial number and product key that you copied from ObjectARX 2010 (x64) Keygen Keygen. Click on Activate button and wait for the confirmation message.
Congratulations! You have successfully activated ObjectARX 2010 (x64) SDK and you are ready to start developing your own applications and plugins for AutoCAD.
Conclusion
In this article, we have shown you how to use ObjectARX 2010 (x64) Keygen Keygen to customize AutoCAD and create your own applications and plugins. We hope you found it useful and informative. If you have any questions or comments, please feel free to contact us.
Example: Creating a Hello World Plugin for AutoCAD
To demonstrate how to use ObjectARX 2010 (x64) SDK to create a plugin for AutoCAD, we will create a simple Hello World plugin that displays a message box when loaded. The plugin will also register a command called HELLO that displays the same message box when executed.
The steps are as follows:
Create a new project using the ObjectARX Wizard template as described in Step 3 above. Name the project HelloWorld and select ObjectARX/DBX Project as the project type.
In the Project Settings page, select ARX Application as the module type and check the Load on AutoCAD Startup option. This will make the plugin load automatically when AutoCAD starts.
In the ObjectARX/DBX Classes page, click on Add button and select AcRxArxApp as the base class. This will create a class called CHelloWorldApp that inherits from AcRxArxApp and represents the main entry point of the plugin.
Click on Finish button to create the project. You should see two files in the Solution Explorer: HelloWorld.cpp and HelloWorld.h. These are the source code files for the plugin.
Open HelloWorld.cpp and locate the following function: CHelloWorldApp::On_kInitAppMsg
This function is called when the plugin is loaded by AutoCAD. We will add some code here to display a message box and register our command. Add the following lines of code inside the function:
// Display a message box
AfxMessageBox(_T(\"Hello World!\"));
// Register a command called HELLO
acedRegCmds->addCommand(_T(\"HELLO_GROUP\"), _T(\"HELLO\"), _T(\"HELLO\"), ACRX_CMD_MODAL, helloCommand);
The first line uses the AfxMessageBox function to display a message box with the text \"Hello World!\". The second line uses the acedRegCmds global pointer to access the command registry and add a new command called HELLO. The parameters are: the group name, the global name, the local name, the command flags, and the command function.
We need to define the helloCommand function that will be executed when the user types HELLO in AutoCAD. Add the following code at the end of HelloWorld.cpp file:
// Command function for HELLO
void helloCommand()
{
// Display a message box
AfxMessageBox(_T(\"Hello World!\"));
}
This function simply displays another message box with the same text as before.
Save and build the project. You should see a file called HelloWorld.arx in the Debug folder of your project directory. This is the plugin file that you can load into AutoCAD.
Start AutoCAD 2010 (64-bit) and type NETLOAD in the command line. Browse to your project directory and select HelloWorld.arx file. Click on Open button to load the plugin.
You should see a message box saying \"Hello World!\" appear on your screen. This means that your plugin has been loaded successfully.
Type HELLO in the command line and press Enter. You should see another message box saying \"Hello World!\" appear on your screen. This means that your command has been executed successfully.
Congratulations! You have created your first plugin for AutoCAD using ObjectARX 2010 (x64) SDK and ObjectARX 2010 (x64) Keygen Keygen. aa16f39245